EGO’s Makeover

newEGO

So I’ve decided to give my old major project model a bit of a makeover now I know a little more about Zbrush and anaotomy.. I still have a ways to go – there’s something not right with his legs and the general proportions of his lower half seems a little odd as they did in the original short. I shall keep progressing!

SonyGames masterclass – Plant test 2

More *alien* plant tests. Two colour variations for my masterclass project for SonyGames: green and red…

Each plant (there are three in this pic, if you couldn’t tell) is 1500 polys.

alienPalm_small

 

Its so hard to make plants that don’t exist in the real world look realistic! 😥

Also, a condition of this assignment’s hand-in is that we don’t use custom shadres or any mental ray shaders. So the standard blinn shader in Maya is about as good as this is allowed to get; I can render in mental ray though and this was done with default ‘Sun & Sky