Rubble and Street debris tests! Aerial comparison.

After incorporating some street debris like cars, traffic lights etc:






What I’m aiming for there, is to achieve a random look and cluttered feel but without having anything thrown down by a script. I am using scripts and various other techniques to actually hand place every single object with relative ease. Here are some of the references used for this whole project; not just for the above renders in particular.

url 2013-02-25T140938Z_1_CBRE91O116Y00_RTROPTP_2_SYRIA-CRISIS


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